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Sun
// Unit Profile

Sun

FighterFighter
EXP LaneEXP Lane
▸ Skill Loadout
Simian God
PassiveSimian God

Enemies hit by Sun and his Doppelgangers will have their Physical Defense reduced by 5% (stacks up to 6 times). Sun recovers HP equal to 75 plus 25% of the Doppelganger's Physical Attack each time a Doppelganger deals damage. Sun and his Doppelgangers' Basic Attacks deal 50 extra damage to Creeps.

Endless Variety
Skill 1Endless Variety

Sun hurls his Golden Staff in the target direction, dealing 200 (+40% Total Physical Attack) Physical Damage to enemies in its path. Upon hitting an enemy hero or Creep, or reaching the maximum range, the Golden Staff morphs into a Doppelganger that lasts 5s and inherits 40% of Sun's attributes (and a portion of his Attack Effects). Endless Variety and Swift Exchange are learned and upgraded together and share the same cooldown.

Swift Exchange
Skill 2Swift Exchange

Sun hurls his Golden Staff in the target direction, dealing 200 (+40% Total Physical Attack) Physical Damage to enemies in its path. He conjures a Doppelganger at his location that lasts 5s and inherits 40% of his attributes (and a portion of his Attack Effects). Meanwhile, Sun conceals himself, and moves with the Golden Staff.

Instantaneous Move
Skill 3Instantaneous Move

Sun commands his Doppelgangers to strike at the target enemy with him, dealing 270 (+40% Total Physical Attack) Physical Damage and slowing the target and enemies behind them by 20% (can be stacked) for 1.5s. This counts as Basic Attack damage and can trigger Attack Effects but cannot Crit.

Clone Techniques
Skill 4Clone Techniques

Sun summons a Doppelganger that lasts 8s and inherits 70% of his attributes and a portion of his Attack Effects. The Doppelganger takes increased damage.