
Saber
Assassin
Jungle
Saber's attacks reduce enemies' Physical Defense by 3-8 for 5s on hit. This effect stacks up to 5 times.

Saber releases 5 swords that orbit around him and deal 80 (+30% Extra Physical Attack) Physical Damage to nearby enemies on hit. The swords will retract back to him after the duration. While active, Sword attacks deal 210 (+60% Extra Physical Attack) Physical Damage to the target and 50% damage to enemies along the path (damage reduced to 50% against minions). Each sword attack also reduces the cooldown of Charge by 1s.

Saber dashes in the target direction, dealing 75 (+50% Extra Physical Attack) Physical Damage to enemies along the way while enhancing his next Basic Attack. Saber can dash to the target, and his enhanced Basic Attack deals 75 (+120% Total Physical Attack) Physical Damage and slows the target by 60% for 1s.

Saber charges at the target enemy hero, knocking them airborne for 1.2s (unaffected by Resilience) and striking them 3 times over the duration. The first two strikes deal 120 (+100% Extra Physical Attack) Physical Damage with the first 2 strikes and 240 (+200% Extra Physical Attack) Physical Damage with the third.