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Faramis
// Unit Profile

Faramis

SupportSupportMageMage
Mid LaneMid Lane
▸ Skill Loadout
Vicious Retrieval
PassiveVicious Retrieval

Every 4s, Faramis' next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore 100 (+50% Total Magic Power) HP and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance to drop soul fragments.

Shadow Stampede
Skill 1Shadow Stampede

Faramis enters the Shadow state for 3s, gaining 70% extra Movement Speed, 25 Physical & Magic Defense, and 20% Cooldown Reduction of this skill. He also gains the ability to move through terrain. Enemy heroes he touches take 250 (+60% Total Magic Power) Magic Damage and are marked with a Nether Mark. Upon leaving the Shadow state, Faramis pulls all the marked enemy heroes toward him, dealing them 250 (+60% Total Magic Power) Magic DamageUse Again: Ends the Shadow state early to pull marked enemy heroes toward him. Soul Fragment absorption range is increased while this skill is active.

Ghost Bursters
Skill 2Ghost Bursters

Faramis gathers Nether energy in a fan-shaped area ahead, dealing 300 (+144% Total Magic Power) Magic Damage to enemies within. The energy will then split and bounce to nearby enemies, dealing 200 (+86% Total Magic Power) Magic Damage (splits up to 2 time(s) on enemy hero hits and 1 time(s) on non-enemy hero hits).

Nether Realm
Skill 3Nether Realm

Faramis turns his surroundings into the Nether Realm for 6s, making affected allied heroes (including himself) enter the Specter state and granting them 400 plus 10 (+5% Total Magic Power)% extra HP and 50% extra Movement Speed for 1s. When the Specter state breaks, the hero will clear all debuffs and enter a brief Resurrection state for 1.3s. An allied hero's Specter state ends when they leave Nether Realm.