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Atlas
// Unit Profile

Atlas

TankTank
RoamRoam
▸ Skill Loadout
Frigid Breath
PassiveFrigid Breath

Atlas generates Frigid Breath around him for 5s each time he casts a skill. Enemies affected by Frigid Breath will have their Movement Speed gradually reduced over 2s, after which they'll be frozen for 0.5s. Atlas gains 20 (+0.5% Extra Max HP) extra Physical & Magic Defense when Frigid Breath is present.

Annihilate
Skill 1Annihilate

Atlas smashes the ground and causes 3 explosions. Each explosion deals 400 (+100% Total Magic Power) Magic Damage to enemies. Ejected State: If Atlas has ejected from his Mecha Sentry, both himself and his Mecha Sentry will cast Annihilate.

Perfect Match
Skill 2Perfect Match

Atlas enters Ejected State, gaining 40% Movement Speed and immunity to Slowing Effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 0.8s. Ejected State: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.

Fatal Links
Skill 3Fatal Links

Atlas hurls chains around and starts to channel (can only be interrupted by Supprssion), dealing 225 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3s. Use this skill again while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360 (+180% Total Magic Power) Magic Damage. Use this skill in Ejected State: The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% Slowing Effect.